Districts

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Zoning a district.

Districts are the basic element of planning the city out. Instead of building individual structures and roads, as mayor you plan out individual districts which then grow on their own, influenced by the laws you manage to pass through the City Council.

Overview[edit | edit source]

In Urban Empire cities are built one district at a time. Each district has a running cost and gains revenue, which impact the city’s monthly budget balance. Districts are where all buildings, companies, and citizens are located. As you progress in the game, you will be able to adjust a district’s zoning and grid infrastructure after clicking on the district map icon and then on Modify district.

Districts must be connected to the main road by being located directly next to it or connected to other districts. Districts have three zoning options, affording space for residential, commercial, and industrial areas. The density of the district determines the size and density of its buildings. While service buildings can reach several districts in their area of influence, infrastructure only affects the district in which it is built.

Designating a district[edit | edit source]

  • A district must be between 15 and 25 hectares large and in a shape that allows for peripheral roads around the edges.
  • You can select three different grids that determine the size of public services that can be deployed.
  • You can select the density of the district if you've researched the appropriate technologies in the Progress Cloud.
  • Add infrastructure.
  • Add public services.
  • Voila!